There's also that the Inquisitor doesn't have the extreme malleability and lore integration of the Warden (via the Origins system), nor the Commander Shepard-esque core personality of Hawke. Easily remedied in theory, but in practice this colored a lot of people's first experience of the game. Frequently, the combat is criticized.particularly compared to DAO, for being more action than tactical, and just not that engaging.Īlso, a lot of people end up in "I didn't leave Hinterlands nearly soon enough" playthroughs where the openness kind of works against player progression. That said, I have seen "older" DA fans who simply see it as a poor followup to DAO and DA2. A lot of folks got into DA from Inquisition. It's hard to say because on here I largely see praise of it. War table -> I find it a very good attempt at having the MC delegate some of his responsibilities, and it provides some sense of realism.The actual ending is a DLC -> Yeah, that's EA for you.I think it's a good balance between Skyrim's whatever MC and the Witcher's very specific MC (I love the Witcher, no hate). And beating his forces at every turn does reduce the overall sense of urgency. Corypheus isn't exactly menacing or intimidating. Gameplay -> I find the gameplay quite smooth, but the combat is a downgrade from DAO, that's true (at least in terms of tactics).Empty open world -> Disagree, I love exploring the different areas that are provided.
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